Émulation en folie : les derniers émulateurs à tester sur Mac et iOS

Einstein version v2024.4.21

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Einstein est un émulateur de Newton, le PDA d'Apple. Vous aurez besoin d'une rom de Newton.

MESS version 0.262

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    Photo du processeur motorola 68K 68020
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0.262
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Voici un émulateur multiplateforme qui émule un grand nombre de consoles de jeux et d'ordinateurs, il fait désormais partie intégrante de MAME.

QEMU version 8.2.1

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8.2.1
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Émulateur Open Source de multiples processeurs dont X86 (PC) et PowerPC (Mac). Depuis la version 2.6, il n'est plus compilable sur un Mac PPC, mais un Mac Intel sous OSX 10.5 ou supérieur.

vAmiga version 2.5

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2.5
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Émulateur Amiga 500, 1000, 2000 développé pour macOS.

Play! version 0.63

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0.63
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Nouvel émulateur Playstation 2 et arcade Namco System 2X6, celui-ci en est a ses débuts.

mbs1 version 0.7.5

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0.7.5
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Émulateur d'HITACHI MB-S1 model05 demandant au minimum macOS 10.11 64bits. Les premières versions sont compatibles 10.6.

bml3mk5 version 1.9.5

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1.9.5
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Émulateur de micro-ordinateur japonais HITACHI Basic Master Level 3 mark 5 utilisant la SDL et demandant macOS 10.11 64 bits minimum. Les premières versions sont compatibles 10.6.

Panda3DS version 0.8

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0.8
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Émulateur Nintendo 3DS qui se veut HLE (High Level Emulation) qui n'en est qu'à ses débuts.

DolphiniOS version 4.0.0b7 (15)

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4.0.0b7 (15)
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Fork non officiel de D

Fiche ios
Présent sur Altstore
Oui

Rewritten Codebase

For version 4.0.0, we have started to rewrite the DolphiniOS code completely. We decided to abandon the old codebase for various reasons:

  • First, the old code had performance issues. As many people know, there are many odd issues surrounding performance in 3.2.0 and 3.2.1. One of our aims for the rewritten code was to avoid re-adding any of these issues and to achieve the maximum performance possible on every device.
  • Second, it was difficult to maintain the old code. To put it bluntly, the quality was very poor. Because of this, it became hard to add features, fix bugs, and to port it to additional platforms (for example, our proposed tvOS version). The rewritten code is built to be of good quality from the start and to be easily extensible.
  • Third, we wanted to be able to synchronize with official Dolphin versions more often. By minimizing changes to the Dolphin core, we are now able to update DolphiniOS to the latest code more easily.
  • Fourth, we wanted to create a new repository to host DolphiniOS’s source code. GitHub has an odd system where only you can only have one fork of a repository. Since we also do development work on the official version of Dolphin, changes meant for DolphiniOS and changes meant for official versions had to be pushed to the same repository. Separating DolphiniOS into its own repository cleans things up, allows for an issue tracker to be directly integrated into the repository, and makes pull requests less complicated.

Increased Performance

Testing by users with early betas of 4.0.0 shows that even in this early state, version 4.0.0 runs faster than version 3.2.1.

In addition, there are various new features that have been introduced in official Dolphin builds which help increase performance. These features have been ported to DolphiniOS in version 4.0.0:

  • A native Metal video backend (courtesy of TellowKrinkle)
  • SoftMMU, which gives a speed boost to devices that can’t use fastmem (courtesy of JosJuice)
  • VI Skip, which allows a game’s audio to run full speed even if the actual game itself isn’t (courtesy of samb)

Thank you to all the contributors that have helped to improve Dolphin.

External Display (Wired & AirPlay) Support

DolphiniOS now supports external displays, which allows you to stream your games to a compatible device such as an Apple TV or a Mac. This feature lets you enjoy your favorite games on a bigger screen with minimal latency.

To connect to an external display, follow these steps:

  1. Launch a game in DolphiniOS.
  2. Connect to your external display.
  3. Your game should now appear on the external display.

TrollStore

We finally have support for TrollStore.

Any iOS version that can run TrollStore can now install DolphiniOS and use it without the need for a JIT enabler. The TrollStore version of DolphiniOS also benefits from full fastmem support without the need for an Apple developer subscription, which will boost performance.

Thank you to PojavLauncher for their JIT workaround.

iOS 12 and 13 Support Discontinued

DolphiniOS will no longer support iOS 12 and 13 devices starting from version 4.0.0. This decision was made for several reasons:

  • We no longer have any devices that run iOS 12 or 13 that we can test on to ensure that DolphiniOS still works.
  • If DolphiniOS breaks on those iOS versions, fixing the issue would be difficult due to the lack of testing devices.
  • Code complexity was increased in some areas due to additional iOS 12 and 13 workarounds, which makes those parts harder to maintain.
  • According to our opt-in analytics, iOS 12 and 13 devices make up an extremely small portion of our userbase (less than 2%).

We apologize for any inconvenience this may cause to those who are still using these older iOS versions. We recommend that you either update your device to iOS 14 or later if possible, or use an older version of DolphiniOS that still supports your device. You can find downloads for previous versions of DolphiniOS on GitHub.

What’s Missing

The rewrite is not complete at the moment. There are still many features missing, including:

  • Delete software button
  • Install WAD button
  • Open external file without importing button
  • Launch GameCube IPL button
  • Touchscreen pointer for Wii games
  • Adjusting the touchscreen controller’s translucency
  • Rumble on/off toggle
  • Automatic save state when app enters background
  • Various debugging options

If you rely on any of these features, you may want to continue using version 3.2.1 for now.

VirtualBox version 7.0.14

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7.0.14
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Virtualiseur x86_64, il vous faut donc impérativement un Mac avec processeur Intel pour en profiter. A noter que le logiciel est sous licence GPL donc gratuit.

Stella version 6.7.1

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6.7.1
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Émulation parfaite de l'Atari VCS 2600 (Video Computer System) dont le dernier build demande un OSX 10.7 minimum.

KEGS version 1.34

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1.34
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Émulateur Open Source d'Apple //gs pour MacOSX 10.13 minimum et compatible M1.

SimCoupe version 1.2.13

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1.2.13
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Une version opensource de l'émulateur du micro-ordinateur britannique SAM Coupé, sorti en 1989 et utilisant un micro-processeur Z-80.

SameBoy version 0.16.2

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0.16.2
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Émulateur de Nintendo Game Boy et Game Boy Color et Super Game Boy au départ exclusivement pour macOS.

Si les sources sont disponibles, les derniers builds demandent OSX 10.12 minimum.

b2 version b2-20231011-172305-4bd1939

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Emulateur BBC Micro. Des builds pour Mac OS X demandant 10.9 minimum sont disponibles sur le site.

mGBA version 0.10.3

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0.10.3
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Émulateur de Gameboy Advance (Gameboy et Gameboy Color) dont les sources sont disponibles. Il émule le senseur de luminosité qui était fourni avec le jeu boktai. Il demande macOS 10.13 minimum.

PDP-8/E Simulator version 2.5.2

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2.5.2
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Émulateur du mini-ordinateur PDP-8/E pour macOS.

Le code source est disponible (projet Xcode inclut avec les binaires).

OpenEmu version 2.4.1

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2.4.1
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Emulateur multiplateforme demandant au minimum OSX 10.14.4 et qui utilise les moteurs d'autres émulateurs open sources dont en voici quelques uns :

Basilisk II version 20231229

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20231229
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Émulateur open-source de Macintosh 68K fraichement porté sous MacOSX. Capable d'émuler un Macintosh Classic (jusqu'au système 7.5) ou un Mac II (jusqu'à  MacOS 8.1).

Rokuyon version 1.0

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1.0
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Émulateur de Nintendo 64 encore au stade expérimental mais des builds macOS sont disponibles sur le site.

La Gazette des Nouveautés Rétro

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La documentation émulomane sur Mac