Exult

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    Icône iOS
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    Logo des processeur PowerPC
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    Le logo de la bibliothèque SDL
Version
1.10
Mise à jour

Exult recréé le moteur du jeu Ultima 7 et est capable d'utiliser les fichiers de graphismes et de données du jeu.

Le build macOS est universal binary c'est à dire compatible Intel/Apple Silicon. Exult Studio est également disponible sur le site et est un éditeur de jeu.

On en parle dans notre dossier sur les interpréteurs.

Ultima VII dans Exult

Changelog

Changelog

1.10
 

We seem to be now in a roughly two year rhythm of releases, so here we go:
A much needed update of Exult and Exult Studio.
Much needed as we fixed a crash when entering combat pretty soon after the 1.8 release and of course people encounter this again and again.

But we fixed much more since the 1.8 release:

  • The Android port is now fully working
  • The Windows installer now offers to install several mods
  • New Volume Mixer to set individual volumes for music, sfx and speech
  • Cheat Screen overhauled so the options can now be activated by clicking or touching
  • Much improved combat:
    • Default attack mode “nearest” and attack mode “random” will try to select an enemy that is not already targeted by a party member
    • Faking defend by selecting weakest enemy when low health, nearest otherwise
    • more blood
  • Better detecting of clicks on gumps over the shortcutbar to prevent accidental triggering of a shortcut
  • mt32emu driver resampling fix
  • Endgames now wait for ingame speech to finish
  • Background sound effect music tracks are less annoying and disabled for FMOpl music driver
  • Music looping improved
  • Exult Studio allows zooming of the shapes view
  • Fixed a crash when swapping weapons in combat
  • Fixed random crash on sleeping past midnight in Britain
  • Attacking locked doors did not work
  • Immobile NPCs were able to move (e.g. Reapers)
  • Enemies poison now

You can find the Android, Windows and macOS releases on our download page.
Please play with it and tell us of any problem you encounter using the Github discussion page or bug tracker.

Ultima VI remake mod

Last year the Ultima VI Remake project finally released their mod that remade Ultima VI with the Exult engine and Ultima VII graphics. That's quite a feat, so check it out. The mod is available on our download page and our Exult installer for Windows offers to install it.

Ultima VII turns 30 - Exult releases version 1.8
 

30 years ago Origin released Ultima VII - The Black Gate and many still hold this game in a very high regard. We certainly do!
Instead of waiting another decade this is the perfect opportunity to release our next version. Because of the measures we took to eliminate weird crashes it was important to make a new release available.
By default we will now play the extended intro of Serpent Isle, that we restored from an old recording of it. It was cut and slimmed down for the release of Ultima VII's Part 2 to conserve precious floppy disk space. A shout out to Denis Loubet for creating this masterpiece.
Two important things were always missing from Exult in regards to the Black Gate:
The sound effects in the intro and the congratulations screen! Both are now present!
Currently we are in the process of merging Ken Cecka's fork of Exult for Android (*). While this is not yet finished, Ken created a 1.8 version based on our release code.
You can find the Android, Windows and macOS releases on our download page (**).
Please play with it and tell us of any problem you encounter using the forum or bug tracker.

A brief list of the most important changes in Exult since v1.6:

  • Windows builds are by default 64bit
  • Exult Studio modernized by porting it to GTK+ 3 (thanks Dragon Baroque)
  • Exult Studio now offered as a download for macOS
  • Exult shows the proper ending screen for BG (you have beaten Ultima VII in nn days...)
  • Sound effects in the BG intro were missing
  • Extended intro for SI implemented
  • More crashes eliminated caused by cached out objects
  • "Gumps pause game" no longer delays usecode events
  • Smooth virtual joystick movement on iOS
  • iOS shows the mouse cursor when a real mouse device is used
  • Screenshots will now be saved in the PNG format
  • Status bars can now also be vertical on both sides of the screen
  • Updated Windows installer to download and install the audio packs and our mods
  • Our options have been reordered

But we do have known issues:

  • Antimagic rain caused by the cube generator is still not dissipating as fast as it should
  • Exult does not return to the game menu after beating the game (instead it quits)
  • Some schedules need more detailed love
  • Several bugs that need more in-depth looking at but no plot-stopping bugs

Auteur(s)

Auteur
Jeff S. Freedman, Dancer Vesperman, Max Horn et d'autres

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